Concept Artist - Trading Card Game Job at Fanatic Games, Seattle, WA

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  • Fanatic Games
  • Seattle, WA

Job Description

About The Position

Fanatics Collectibles is building the next generation of trading card games. The Fanatics TCG studio is creating original worlds designed to live for decades — expressed through gameplay, art, story, and collectible objects. Our ambition is to build franchises that are not only widely played, but deeply loved. We are seeking a Concept Artist to help define the visual identity of these worlds from the ground up. This is a role for an artist who wants to help invent worlds — to establish the look, tone, and emotional resonance of new universes, and to create imagery that becomes foundational to a franchise. You will work closely with Creative, Design, and Product leadership to shape the earliest visual explorations of characters, cultures, environments, and moments — helping answer not just what things look like , but what they feel like . The ideal candidate brings a strong point of view, exceptional craft, and a desire to create work that endures.

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Requirements

  • A portfolio that demonstrates exceptional taste, craft, and originality.
  • Strength in one or more areas such as character design, creature design, or environment design , with the ability to contribute broadly.
  • Deep understanding of composition, lighting, color, and visual storytelling.
  • Ability to explore multiple directions and converge on clear, compelling solutions.
  • Strong collaboration skills and comfort working in early-stage, ambiguous creative spaces.
  • A genuine passion for fantasy, sci-fi, games, and worldbuilding.

Nice To Haves

  • Experience contributing to the development of original IP or franchise worlds.
  • Background in games, film, publishing, or other visual storytelling mediums.
  • Familiarity with how concept art translates into final production pipelines.
  • Experience collaborating with or guiding external artists and partners.

Responsibilities

  • Define the Visual Identity of New Worlds: Create concept art that establishes the tone, mood, and visual language of new TCG franchises.
  • Explore and iterate on visual directions that define what makes a world distinct, memorable, and ownable.
  • Contribute to the creation of iconic characters, factions, creatures, and environments.
  • Create Work That Shapes a Franchise: Develop imagery that becomes foundational reference for the entire art pipeline.
  • Help establish the visual standards that guide internal teams and external artists.
  • Create work that is not only functional, but evocative, inspiring, and collectible in its own right.
  • Collaborate at the Earliest Stages of Creation: Partner with Creative and Design leadership during ideation and worldbuilding.
  • Help translate abstract ideas into clear, compelling visual direction.
  • Engage in creative exploration — pushing beyond the first idea to find the most interesting one.
  • Rapid prototyping – be able to switch into rough sketch and concept work when needed.
  • Elevate Taste and Craft: Bring a strong artistic point of view and contribute to the studio’s overall creative bar.
  • Help shape the visual culture of the team through feedback, references, and collaboration.
  • Continuously refine work toward clarity, originality, and emotional impact.

Benefits

  • The salary range represents base pay only and does not include short-term or long-term incentive compensation.
  • This salary range is specific to Seattle and may not be applicable to other locations.
  • When determining base pay, as part of a final compensation package, we consider several factors such as location, experience, qualifications, and training.
  • For information about our benefits, please visit

Job Tags

Remote job, Full time, Temporary work

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